SamCode@samii44

Android, Unity and Reskin-Ready Game Source Codes

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About SamCode

I am a mobile game developer focused on building ready-to-reskin game source codes and templates for developers, publishers and reskin buyers.
My work mainly focuses on Android Studio and Kotlin projects, and I am also interested in mobile game templates built with popular tools and engines such as Unity, Buildbox, Construct, GameMaker Studio and other game development platforms.
My goal is to provide useful and easy-to-customize game source code products that help buyers save development time and launch their own mobile games faster. My projects may include features such as AdMob monetization, Google Play Games services, leaderboards, rewards, garage systems, unlockable content, custom UI, sound effects and gameplay assets.
Each product is prepared to be reskin-friendly, so buyers can change the app name, package name, icons, graphics, sounds, ads, leaderboard IDs and branding based on their own needs.
If you purchase one of my products, please read the included documentation carefully. Most projects use test AdMob IDs by default, and buyers must replace them with their own AdMob IDs, app name, package name, icons and Google Play services configuration before publishing.

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