You can test it here (WebGL): https://e-ugovor.rs/catch_the_balls/
Or download apk file and test it on your android device: https://www.dropbox.com/s/fg6x0giy8yenap8/Catch%20The%20Balls%20Test.apk?dl=1
Balls keep falling from the sky and you need to catch them as much as you can. When you miss to catch game is over. Game is endless and main goal is to score as much as you can. As it progress game becomes harder and harder.
Interstitial AdMob ads are implemented in this project. All you need to do is to:
- Go to assets - google mobile ads - settings and put your app id there (you can find your app id in AdMob console).
- Open "GameOver.cs" script and put your interstitial ad id in "androidAdId" and "iosAdId" variables.
And that's it!
*NOTE: Ads will only show when you test it on real device. Inside Unity Editor you will only see logs.
Once you do that you can reskin it and publish it to play store, app store or any other store.