I am sad , the code is old and outdated, I tried to upgrade every thing and change gradle settings etc.. no hope error to errors, and google play console refused to publish the only version that I could compile because it mixes 64 and 86x ,
can you help me with that?
I am not happy at all to buy this product..
It might be a while before the author gets back to you...
I experienced the same issues. Unfortunately it was so much work, I couldn't possibly remember how I did everything, but you will need to go through all of the Manifest and Gradle files and update everything to current libraries and dependencies. There are a number of errors that will show up due to old libraries which the code relies on. I suggest updating all of the Gradle files and settings, as well as going through each file and finding outdated mathFloat references. Honestly, it's a lot of work to get it all fixed and working. It is a smooth and nice game once it is working, and it's fairly simple to reskin and stuff. Google Firebase does work after updating to current libraries, as does AdMob. However, the AdEngine needs a bit of work as well.
If you're new to Android Studio, as I somewhat am, you will find the Logcat very useful. If you have not used it before, you can find Logcat at the bottom of the Android Studio screen generally toward the left side. Running that while the app is running will give you good information as to any issues you are experiencing.
Look at the errors given when trying to compile or run the app, and copy and paste them into Google. Usually, I was able to find a similar enough thread to my issue to help me figure things out. Also, check out https://stackoverflow.com for a ridiculous amount of useful information regarding Android Studio, questions, issues, etc. The people there are very knowledgeable, and sometimes are the same people publishing apps on this website! Best of luck, and don't loose complete faith. The app can be made to work, and you'll learn a lot through the process.
You will also need to go through Each and Every Java file and look for outdated code and check all of the imports, and also check all of the Gradle library references as well as changing all of the Gradle "compile" references to "implimentation", and add support for Adobe's http, and besides mathFloat, there's some other outdated code that needs updated in almost every Java and Gradle file. Again, good luck and don't forget to Google the warnings and errors that come up in Android Studio. stackoverflow.com is an absolute life saver!!!
I'm sorry it's still not working for you. I contacted to admins of this website and they offered me a refund, which I don't need because I finally got it working how I want..mostly..however, they might offer the same if you were to email them about your refund. Too bad. Shame on the developer
I purchased this code yesterday and found it to be rather out of date. Understandable, however I am having trouble with http through Adobe as is programmed since http is no longer supported in the manner it was programmed. Can you suggest a proper replacement. I can provide code if necessary, but if you have a recently updated version of this app I would appreciate a download or suggestions.
Phew. ok.. after a lot of searching on Google and the better half of a day, I had to update a number of dependencies which are no longer supported, and play around with the Gradle settings, but the app works. Nice job but could definitely use an update version for people paying money for this app that needs a lot of work out of the box before it works.
WARNING TO ALL
This code is terribly outdated and will require a lot of work to update. Getting dependencies and Gradle and Google Ads and the Manifest to merge correctly was a nightmare. Thankfully there's Google to help me out, but be forewarned!
UPDATE:: lol this code is exceedingly out of date as I continue to find more and more depreciated code, libraries, files, references, etc.......
NOT WORTH THE MONEY< AUTHOR DOESN'T CONTACT OR SUPPORT, WAY OUT OF DATE!
codester.com informed me they would soon remove this app, I hope they do because it does not represent well..
I try to publish you app in google but i receive the next warning;
The following APK or App Bundles are available for 64-bit devices, but only have 32-bit native code: 3.
The source code is 32-bit please i need the source code in 64-bit.
look error :
error: illegal start of expression
org.gradle.api.internal.tasks.compile.CompilationFailedException: Compilation failed; see the compiler error output for details.
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
how to solve it
Please check your version of gradle and Android Studio. I recommend you using the latest version of Android Studio. In case you got the errors, please check the console and click the error messages (red text), the Android Studio will automatically fix for you
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