This app template is just a basic type to show a simple solar system in working.
Game Engine used Cocos 2d V3
1. Sun is a static Sprite body and positioned in centered 2. Adding planets in the scene [self setplanetname:0 mindist:25.0f maxdist:25.0f Moonenabled:NO]; here setplanetname represents the planet type eg 0=mercury,1=venus till pluto planets are defince in a custom ccspriteclass planets.h,planets.m
Here mindist and max dist represents the minimum distance from sun of planet. Moonenabled represents the if the planet have moon you can add more moons in planets check the method for more custom moons by using loops etc.
3. Asteroids [self dropastreoids:10.0 maxdist:10.0 numberofasteriods:150]; using this method you can add asteroids in the system here mindist and maxdist are unused see method to hook as per you want.
4.Collisions Supports collisions you can add more collision types to support more types of collisions. 5.Particle effect Supports explosion particle effect to demonstrate collisions.
6.touch apply force -(void) touchBeganUITouch *)touch withEventUIEvent *)event in this method force is applied in the planets to give a stir in the solarsystem you can add more bodies as you want.
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