I am intersted in buying source code. I have some modifications to be implemented into that.
For Contact,My Mobile No- 9665072555 and email- firstname.lastname@example.org
can i drop modifications mail to email@example.com
i have purchased this game but i am facing a lot of problems in the source code. can you please provide me your email address so that i can contact you and get some help. My email is firstname.lastname@example.org. please revert ASAP
Dear Developer of Ludo Unity Source Code,
We bought and got the source code of your Ludo Unity game, after that we are facing a issue means.
When we directly run the game in the editor it is working fine where as if we are trying to work in android device facing the issue.
The issue is this
"When any player got the dice value 6 based on the rule or in the editor after another dice roll shifting to other players turn (when 6 dice rolled), where are in the android device it is not happening like that ONCE THE 6 DICE ROLLED UNTIL THE END OF THE GAME ANOTHER USER DOESN'T GET THE CHANCE TO PLAY (MEANS CONVERTING TO SINGLE PLAYER MODE WHEN DICE 6 ROLLED)".
We are using the unity 5.4.2f2 version
So please check the issue and give a new build
Thanks for the response, issue is not related to that
let me example again
1. we are working with landscape left in android device
2. selecting any two player, 3 player or 4 player play
3. when any user has got the dice number 6 ( let assume user RED color got the dice 6)
4. after that another user not getting the chance to play (means after dice 6 to user RED every choice of play coming to RED only not to other users)
Hi Sir, You said --- "When we directly run the game in the editor it is working fine where as if we are trying to work in android device facing the issue."
Sir, I have tested and played this template, YES it's working fine in Unity3D Editor as well as in our Android device. As you told us the game is working fine in Unity3D Editor, same code we did for Android.
Sir, I don't understand how you can get an issue in Roll dice 6 and turning the game as single player as I have checked the same in my android device.
Thanks for the response will you please let me know the unity3d version that you are using from myself I am using Unity 5.2.2f2. I think the same issue you may face by downloading the build which are supplied here and run that in the device with 5.2.2f2 unity version will surely face the issue.
Hi Sir, I am using Unity3D 5.5.0 here, although the game template which you have got supports Unity3D 5.3.4 or Higher. If you think it's old build uploaded here on Codester, I am going to upload the template which I have (tested and working version).
You will get the updates on Codester hopefully tomorrow.
Below are the intructions to setup LUDO game template in Unity3D as follows:
1.) Create a new Unity3D Game Project.
2.) Import the unitypackage in Unity3D 5.3.4 or Higher
3.) Change the platform from Unity3D as File -> Build Settings and switch to Android or iOS platform
4.) Drag all the scenes located at Scenes folder into Build settings Window (File-> Build Settings)
5.) Change the default orientation as Landscape Left as game has been developed in Landscape mode. (File-> Build Settings-> Player Settings-> Resolution and Presentation – > Default Orientation should be Landscape Left)
6.) Create apk file and deploy it on your android device.
7.) That’s it.
Admob is already integrated in It. Please check AdmobDemo.cs script. All you need to setup Admob account and copy App ID from there and paste into AdmobDemo.cs script. I have already provided comments where to edit in the script. Please Check.
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